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How Grand Theft Auto Hit the Skids

April 2, 2007

Wired.com

Here’s a cool in-depth article about the guys who created the hit video game franchise, Grand Theft Auto.

“There are repercussions for the choices you make,” said Sam Houser, cofounder and president of Rockstar Games. It was October 2002, and I had been granted a rare interview with the gang behind the blockbuster Grand Theft Auto game franchise: Sam, his younger brother Dan, and their childhood friend Terry Donovan. We were sitting in Rockstar’s stylish New York City office as Sam explained that concerns about the violence in his games were unfounded because GTA had a moral system hard-coded into it. Certain actions — like hit-and-runs and drive-bys — will increase the player’s “wanted” level. “If you go around offing people, you’ll see the police,” he said.

Click the link above to read the rest. Or click here. Whichever you prefer.

Thanks, Gary!

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